8/30/2023 0 Comments Mental ray for maya 2017Maya’s simulation toolsets have also been overhauled, with XGen – Maya’s system for hair, fur and object instancing – getting new Interactive Groom Splines. It includes retiming and audio editing tools, and the option to build up complex motions in layers. The Time Editor can be used to define the timing – speed, duration, start/stop times, and so on – of animation then, once the timing is finalised, the animation can be baked for use within Maya. Unlike the existing Trax editor, any attribute that can be keyframed within Maya can be brought into the Time Editor as a clip – including cameras and texture properties as well as characters. Key features of Maya 2017 include the new Time Editor, a “comprehensive tool for creating and editing nonlinear animation”, with the option to switch between clip-based and keyframe-level detail. The new features have been announced to coincide with Siggraph 2016. The release also marks a turning point in rendering policy, with the licence of mental ray previously bundled with the software jettisoned in favour of Arnold, which Autodesk acquired earlier this year. Autodesk has unveiled Maya 2017, the latest update to its 3D modelling and animation software, adding a new Time Editor for editing animations, and updates to the Bifrost and XGen simulation toolsets.
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